The latest Day of the Devs online presentation revealed a number of fascinating future games, but one in particular has seized attention: UN:Me. Developed by Historia and Shueisha Games, this single-player adventure appears to blend the dread-filled setting of a Silent Hill game with the paranoid deduction heart of Among Us.
"It's a distinctive experience where a young woman containing multiple personalities inside her must escape from a labyrinth of the mind," states developer Yasukazu Kawai.
In UN:Me, players take control of an unnamed female protagonist who appears to be of high school age. Inside her reside four separate personas, all possessing unique anxieties and motivations. These souls can seize control spontaneously, unleashing their deep-seated terrors upon her without warning.
Based on revealed footage, much of the action unfolds within a creepy medical facility, though additional clips show the main character navigating a abandoned church.
"What are you fearful of? What causes you uneasy?" asks creative lead Shun Sasaki. "Heights. Small rooms. Authority figures. Things that appear minor to other people can trigger something primal inside us. This game explores that idea — anxieties that are unique to each person."
The core gameplay loop involves managing whichever soul surfaces at any given time. However, these souls will change involuntarily during gameplay. While exploring, every persona's anxieties become exaggerated and attack the protagonist one after another. As the persona shifts, so does the specific fear the player encounters.
At first glance, UN:Me displays striking visual similarities with the Silent Hill franchise. The hospital is filled with orderlies who all share the identical visage, with disturbingly broad smiles. Figures in the lobby have large blooms where their heads should be. Flowers are an ever-present theme, contrasting organic elegance with supernatural dread.
Yet, UN:Me introduces a singular twist. Players are tasked with deducing which of the four souls haunting the heroine is the "true" one. "Each of the souls asserts that the body belongs to them," explains a developer. "During the game, you need to figure out who is authentic."
After a player believes a soul is fake, they must eliminate it. However, since every entity can deceive or hide the truth, it is very easy to make a mistake.
"Perhaps you've already destroyed the real [soul] by your own actions," the narration suggests. "The last one standing could be a fake. In any case, your choices are irreversible."
UN:Me does not yet have a confirmed launch window, but it is available to wishlist on platforms.
Award-winning investigative journalist with over 15 years of experience covering political and social issues across Europe.
Alexandra James
Alexandra James
Alexandra James
Alexandra James
Alexandra James