Scoop: The Way Magic: The Gathering's Avatar: The Last Airbender Set Reintroduces 2 Popular Tribe-Focused Mechanics

MTG fans often adopt tribal tactics — what player has not built an elf deck once or twice? — and this new ATLA Universes Beyond release brings back 2 beloved examples that match perfectly to the theme.

Returning Tribal Abilities

One initial mechanic, known as "Ally," was debuted in the Zendikar set which provides bonuses whenever more creatures with this subtype enter the battlefield.

On the other hand, "Shrines" represents another enchantment-based subtype which originated with Kamigawa. Although not creature-based tribal theme, Shrines likewise gain abilities as a player owns more of them on the battlefield.

A Comeback of Allies Mechanic

While Shrines have been appeared occasionally in recent sets, Allies mechanic has been far less common — but this ends in ATLA, where this feature is heavily featured.

The protagonist Aang must recruit many allies during his journey to restore balance across the world, and it's no more fitting way to reflect this through an Magic expansion.

Exclusive Card Showcase

After its first set announcement, below is previews of one Ally and one Shrines cards from the upcoming Avatar: The Last Airbender release.

Teo, Spirited Glider: A Beloved Character

Teo stands as a cherished supporting character from Avatar: The Last Airbender, a boy from the Earth Tribe who resided in the Northern Air Temple after his village was ruined by a disaster, an event that left him unable to walk.

Thanks to his dad's prowess in engineering, Teo can soar in the air using a flying device, even challenges the Avatar to an aerial race.

The card Teo, Spirited Glider showcases his fondness for the skies and his tribe's use on flying machines through letting you draw and discard each time you attack with an airborne creature, and additionally strengthening your team with counters in the process.

The Temple Card: A Strong Shrine

Regarding Teo's dwelling, it appears as the card Northern Air Temple, that drains your opponent's life when coming into play, based on how many Shrine cards you have.

It also drains one more point anytime a Shrine enters the battlefield.

It looks like a powerful addition, considering its low mana cost and good ETB effect.

A major weakness for Shrine decks outside of Commander is that these cards are always legendary permanents, however this card can be effective when paired alongside another Shrine, that deals damage to all opponents at the beginning of your turn.

A Welcome Crossover

At a time when crossover sets are garnering a lot of criticism by the community, a beloved franchise such as Avatar can be precisely just what MTG requires.

Preview period has begun, with all cards will be launched November 21st.

Alexandra James
Alexandra James

Award-winning investigative journalist with over 15 years of experience covering political and social issues across Europe.